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beyond baetylus -
final year uni project

For my final year university project, I teamed up with my friend Hannah to create a 3D cinematic game trailer called ‘Beyond Baetylus’. We spent 8 months creating this fantasy world and furthering our skills in 3D modelling and environment building.


My main responsibilities for this project were asset modelling and texturing using Maya and Substance Painter, and environment building and rendering in Unreal Engine 4. We used Mixamo for the character and some smaller assets were from Quixel Megascans.

Final poster I made for 'Beyond Baetylus' using Procreate 

Final 'Beyond Baetylus' cinematic game trailer

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